2023  5

May  1

Revisiting Modern Data Stack

May 29, 2023 · poga

April  1

Dealing with Tech Debts

April 1, 2023 · poga

February  1

Hacking is a Lost Art

February 19, 2023 · poga

January  2

The g0v.social Mantra

January 22, 2023 · poga

Start with the Least Malleable

January 2, 2023 · poga

2022  6

August  1

Cheap Complexity and Cybersecurity

August 28, 2022 · poga

July  2

Developing Godot Projects with Neovim

July 23, 2022 · poga

Unity, Godot, and Right to Repair

July 1, 2022 · poga

February  1

What I’ve been Reading: 2022 Jan and Feb

February 19, 2022 · poga

January  2

I cannot think myself out of this

January 15, 2022 · poga

gRPC status codes

January 3, 2022 · poga

2021  10

December  2

On Naps

December 12, 2021 · poga

Pipelines and Glue Systems

December 12, 2021 · poga

November  1

Using AntiPatterns to avoid MLOps Mistakes

November 27, 2021 · poga

September  2

Notes on The Five Dysfunctions of a Team

September 19, 2021 · poga

On Building Glue Systems

September 18, 2021 · poga

August  1

Learning Julia, Line by Line

August 4, 2021 · poga

July  1

CHECKLIST FOR ORGANIZATIONAL HEALTH

July 24, 2021 · poga

May  2

Haxe and Programming for Many Machines

May 11, 2021 · poga

Common Lisp Local Project Development with Quicklisp

May 1, 2021 · poga

April  1

The Common Lisp Condition System

April 25, 2021 · poga

2020  11

December  1

Predictable Performance of OCaml’s Module System

December 19, 2020 · poga

November  3

Going through the OCaml compiler pipeline (manually)

November 30, 2020 · poga

The journey of g0v.social

November 29, 2020 · poga

A Taste of OCaml’s Predictable Performance

November 21, 2020 · poga

August  1

在 iPad 上布置軟體開發環境

August 1, 2020 · poga

June  1

Concurrency in Clojure, Racket, and Gerbil Scheme

June 7, 2020 · poga

April  3

On Communication

April 21, 2020 · poga

Domain Modeling Made Functional

April 10, 2020 · poga

Zero Trust Network

April 9, 2020 · poga

March  1

OCaml Quickstart

March 17, 2020 · poga

February  1

Guide to Serve Machine Learning Models in Production

February 17, 2020 · poga

2019  11

November  2

Running a Service in Production without Losing Your Sanity

November 6, 2019 · poga

The Golden Age of New Programming Languages

November 3, 2019 · poga

October  1

Benchmarking VPS for Remote Rust Development Environment

October 22, 2019 · poga

September  2

Ripgrep Cheat Sheet

September 20, 2019 · poga

Notes on The Signal Protocol

September 4, 2019 · poga

July  1

Cheney on the M.T.A

July 12, 2019 · poga

June  2

Structured Concurrency

June 30, 2019 · poga

工程師的英文寫作能力

June 29, 2019 · poga

April  1

Go,七年後

April 29, 2019 · Poga Po

February  1

Notes on the Implementation of Lua 5.3

February 26, 2019 · Poga Po

January  1

為什麼現代遊戲都要有一堆不同的貨幣在裡頭?

January 5, 2019 · poga

2018  7

October  1

Analyze Streaming Data with Rust, Actix, and Lua

October 12, 2018 · Poga Po

September  2

我選擇生產力工具的基準

September 27, 2018 · poga

如何整合 Rust 與 Lua

September 3, 2018 · poga

July  1

軟體設計模式 — Data-Oriented Design

July 16, 2018 · poga

April  1

LuaJIT 實做探索 — NaN Tagging

April 18, 2018 · poga

February  2

Why Serverless

February 6, 2018 · poga

遺忘的生產力

February 6, 2018 · poga

2017  4

December  1

Kappa Architecture:以資料為中心的系統架構

December 22, 2017 · poga

October  1

Minimum Viable Ownership

October 2, 2017 · poga

June  1

平行世界

June 4, 2017 · poga

February  1

又回來用 Omnifocus 了

February 16, 2017 · poga

2016  4

August  2

萬事萬物皆是 LOG — 參考資料

August 27, 2016 · poga

萬事萬物皆是 LOG — 系統架構也來點科普

August 20, 2016 · poga

July  1

The Design of Everyday Things

July 17, 2016 · poga

May  1

該怎樣教任何人任何技能

May 17, 2016 · poga