Developing Godot Projects with Neovim
When I started using Godot Engine, what surprised me the most is the built-in Language Server Protocol support. Thank to it, I can easily develop GDScript with all my customized vim configs. Setup Install vim-godot. Plug 'habamax/vim-godot' Install neovim-remote. pip3 install neovim-remote Setup Neovim as the external editor for Godot Open menu Editor/Editor Settings/ then navigate to General/External/: Tick Use external editor Set nvr to Exec Path, use which nvr to get the absolute path....